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Automatic Protection (Pro)

Use the Anti Cheat Auto Protection to protect the most sensitive parts of your game automatically .


  • Auto replaces marked fields with its protected one and updates all references.
  • Replaces Time with ProtectedTime and all its belonging properties.
  • Replaces all PlayerPrefs with its corelated ProtectedPlayerPrefs one.

To mark ( and so protect ) a field, add the:

For example:

The advantage is, the fields getting protected automatically and you can protect NetworkBehaviours SyncVars too.

Activate the auto protection under ‘Unity Editor->OPS->Anti Cheat->Settings’.